Cogs in a Machine, by Michael A. Hawker, is a competitive dice rolling game. My involvement in the design process came towards the final stages of the game’s development. I upgraded the prototype graphics and provided custom illustrations, typography, and iconography for the various components, operating within the confines of tight budgets, including existing dielines and production templates.

Cogs in a Machine has been featured at high-profile game festivals and conventions nationwide, and was selected for the 2015 PAX West Indie Megabooth and the Boston Festival of Independent Games. Cogs was successfully Kickstarted in early 2016, and is now available for purchase through The Game Crafter.

 
 
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